g4tools
5.4.0
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This is the complete list of members for tools::mat3f, including all inherited members.
_set_rotate(const float &a_x, const float &a_y, const float &a_z, const float &a_angle, float v[], float(*a_sin)(float), float(*a_cos)(float)) | tools::mat3< float > | inlineprotectedstatic |
_set_scale(const float &a_1, const float &a_2, const float &a_3, float v[]) | tools::mat3< float > | inlineprotectedstatic |
dimension() const | tools::mat< float, 3 > | inline |
get_rotate(float &a_x, float &a_y, float &a_z, float &a_angle, float(*a_acos)(float), float(*a_sin)(float), float(*a_sqrt)(float)) | tools::mat3< float > | inline |
left_mul_rotate(const float &a_x, const float &a_y, const float &a_z, const float &a_angle, float(*a_sin)(float), float(*a_cos)(float)) | tools::mat3< float > | inline |
m_vec | tools::mat< float, 3 > | protected |
mat() | tools::mat< float, 3 > | inline |
mat(const mat &a_from) | tools::mat< float, 3 > | inline |
mat(const float a_v[]) | tools::mat< float, 3 > | inline |
mat3() | tools::mat3< float > | inline |
mat3(const mat< float, 3 > &a_from) | tools::mat3< float > | inline |
mat3(const mat3 &a_from) | tools::mat3< float > | inline |
mat3(const float &a_00, const float &a_01, const float &a_02, const float &a_10, const float &a_11, const float &a_12, const float &a_20, const float &a_21, const float &a_22) | tools::mat3< float > | inline |
mat3f() | tools::mat3f | inline |
mat3f(float a_00, float a_01, float a_02, float a_10, float a_11, float a_12, float a_20, float a_21, float a_22) | tools::mat3f | inline |
mat3f(const mat3f &a_from) | tools::mat3f | inline |
mul_3(float &a_x, float &a_y, float &a_z) const | tools::mat3< float > | inline |
mul_rotate(const float &a_x, const float &a_y, const float &a_z, const float &a_angle, float(*a_sin)(float), float(*a_cos)(float)) | tools::mat3< float > | inline |
operator=(const mat3f &a_from) | tools::mat3f | inline |
mat3< float >::operator=(const mat3 &a_from) | tools::mat3< float > | inline |
mat< float, 3 >::operator=(const mat &a_from) | tools::mat< float, 3 > | inline |
set_matrix(const mat3< float > &a_m) | tools::mat3< float > | inline |
set_matrix(const float &a_00, const float &a_01, const float &a_02, const float &a_10, const float &a_11, const float &a_12, const float &a_20, const float &a_21, const float &a_22) | tools::mat3< float > | inline |
set_rotate(const float &a_x, const float &a_y, const float &a_z, const float &a_angle, float(*a_sin)(float), float(*a_cos)(float)) | tools::mat3< float > | inline |
set_scale(const float &a_s) | tools::mat3< float > | inline |
set_scale(const float &a_1, const float &a_2, const float &a_3) | tools::mat3< float > | inline |
v00(const float &a_value) | tools::mat3< float > | inline |
v00() const | tools::mat3< float > | inline |
v01(const float &a_value) | tools::mat3< float > | inline |
v01() const | tools::mat3< float > | inline |
v02(const float &a_value) | tools::mat3< float > | inline |
v02() const | tools::mat3< float > | inline |
v10(const float &a_value) | tools::mat3< float > | inline |
v10() const | tools::mat3< float > | inline |
v11(const float &a_value) | tools::mat3< float > | inline |
v11() const | tools::mat3< float > | inline |
v12(const float &a_value) | tools::mat3< float > | inline |
v12() const | tools::mat3< float > | inline |
v20(const float &a_value) | tools::mat3< float > | inline |
v20() const | tools::mat3< float > | inline |
v21(const float &a_value) | tools::mat3< float > | inline |
v21() const | tools::mat3< float > | inline |
v22(const float &a_value) | tools::mat3< float > | inline |
v22() const | tools::mat3< float > | inline |
~mat() | tools::mat< float, 3 > | inlinevirtual |
~mat3() | tools::mat3< float > | inlinevirtual |
~mat3f() | tools::mat3f | inlinevirtual |