g4tools  5.4.0
tools::sg::sf_mat4f Member List

This is the complete list of members for tools::sg::sf_mat4f, including all inherited members.

bsf()tools::sg::bsf< mat4f >inlineprotected
bsf(const mat4f &a_value)tools::sg::bsf< mat4f >inline
bsf(const bsf &a_from)tools::sg::bsf< mat4f >inline
cast(const std::string &a_class) consttools::sg::sf_vec< mat4f, float >inlinevirtual
dump(std::ostream &a_out)tools::sg::sf_vec< mat4f, float >inlinevirtual
field()tools::sg::fieldinlineprotected
field(const field &)tools::sg::fieldinlineprotected
getValue() consttools::sg::bsf< mat4f >inline
left_mul_rotate(float a_x, float a_y, float a_z, float a_angle)tools::sg::sf_mat4finline
left_mul_scale(float a_x, float a_y, float a_z)tools::sg::sf_mat4finline
left_mul_translate(float a_x, float a_y, float a_z)tools::sg::sf_mat4finline
left_mul_translate(const vec3f &a_v)tools::sg::sf_mat4finline
m_touchedtools::sg::fieldprotected
m_valuetools::sg::bsf< mat4f >protected
mul_mtx(const mat4f &a_m, float a_tmp[])tools::sg::sf_mat4finline
mul_rotate(float a_x, float a_y, float a_z, float a_angle)tools::sg::sf_mat4finline
mul_rotate(const vec3f &a_axis, float a_angle)tools::sg::sf_mat4finline
mul_rotate(const vec3f &a_from, const vec3f &a_to, float a_tmp[])tools::sg::sf_mat4finline
mul_scale(float a_x, float a_y, float a_z)tools::sg::sf_mat4finline
mul_scale(float a_s)tools::sg::sf_mat4finline
mul_translate(float a_x, float a_y, float a_z)tools::sg::sf_mat4finline
mul_translate(const vec3f &a_v)tools::sg::sf_mat4finline
operator const mat4f &() consttools::sg::bsf< mat4f >inline
operator mat4f()tools::sg::bsf< mat4f >inline
operator!=(const bsf &a_from) consttools::sg::bsf< mat4f >inline
operator!=(const mat4f &a_value) consttools::sg::bsf< mat4f >inline
operator+=(const mat4f &a_value)tools::sg::sf_vec< mat4f, float >inline
operator=(const sf_mat4f &a_from)tools::sg::sf_mat4finline
operator=(const mat4f &a_value)tools::sg::sf_mat4finline
sf_vec< mat4f, float >::operator=(const sf_vec &a_from)tools::sg::sf_vec< mat4f, float >inline
bsf< mat4f >::operator=(const bsf &a_from)tools::sg::bsf< mat4f >inline
tools::sg::field::operator=(const field &)tools::sg::fieldinlineprotected
operator==(const bsf &a_from) consttools::sg::bsf< mat4f >inline
operator==(const mat4f &a_value) consttools::sg::bsf< mat4f >inline
read(io::irbuf &a_buffer)tools::sg::sf_vec< mat4f, float >inlinevirtual
reset_touched()tools::sg::fieldinline
s2value(const std::string &a_s)tools::sg::sf_vec< mat4f, float >inlinevirtual
s_class()tools::sg::sf_vec< mat4f, float >inlinestatic
s_cls() consttools::sg::sf_vec< mat4f, float >inlinevirtual
tools::sg::field::s_cls() const =0tools::sg::fieldpure virtual
s_value(std::string &a_s) consttools::sg::sf_vec< mat4f, float >inlinevirtual
set_identity()tools::sg::sf_mat4finline
set_rotate(float a_x, float a_y, float a_z, float a_angle)tools::sg::sf_mat4finline
set_rotate(const vec3f &a_v, float a_angle)tools::sg::sf_mat4finline
set_rotate(const vec3f &a_from, const vec3f &a_to, float[])tools::sg::sf_mat4finline
set_scale(float a_x, float a_y, float a_z)tools::sg::sf_mat4finline
set_scale(float a_s)tools::sg::sf_mat4finline
set_translate(float a_x, float a_y, float a_z)tools::sg::sf_mat4finline
set_translate(const vec3f &a_v)tools::sg::sf_mat4finline
setValue(const mat4f &a_value)tools::sg::bsf< mat4f >inline
sf_mat4f()tools::sg::sf_mat4finline
sf_mat4f(const mat4f &a_value)tools::sg::sf_mat4finline
sf_mat4f(const sf_mat4f &a_from)tools::sg::sf_mat4finline
sf_vec()tools::sg::sf_vec< mat4f, float >inline
sf_vec(const mat4f &a_value)tools::sg::sf_vec< mat4f, float >inline
sf_vec(const sf_vec &a_from)tools::sg::sf_vec< mat4f, float >inline
touch()tools::sg::fieldinline
touched() consttools::sg::fieldinline
value()tools::sg::bsf< mat4f >inline
value() consttools::sg::bsf< mat4f >inline
value(const mat4f &a_value)tools::sg::bsf< mat4f >inline
value_no_cmp(const mat4f &a_value)tools::sg::bsf< mat4f >inline
write(io::iwbuf &a_buffer)tools::sg::sf_vec< mat4f, float >inlinevirtual
~bsf()tools::sg::bsf< mat4f >inlinevirtual
~field()tools::sg::fieldinlinevirtual
~sf_mat4f()tools::sg::sf_mat4finlinevirtual
~sf_vec()tools::sg::sf_vec< mat4f, float >inlinevirtual