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g4tools
5.4.0
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This is the complete list of members for tools::vec3d, including all inherited members.
| _cross(const vec3< double > &aV) const | tools::vec3< double > | inline |
| add(const vec3 &a_v) | tools::vec3< double > | inline |
| add(const double &a0, const double &a1, const double &a2) | tools::vec3< double > | inline |
| cos_angle(const vec3 &a_v, double &a_cos, double(*a_sqrt)(double)) const | tools::vec3< double > | inline |
| cross(const vec3< double > &aV, vec3< double > &a_value) const | tools::vec3< double > | inline |
| data() const | tools::vec3< double > | inline |
| data_size() const | tools::vec3< double > | inline |
| dimension() const | tools::vec3< double > | inline |
| divide(const double &a_T) | tools::vec3< double > | inline |
| dot(const vec3 &aV) const | tools::vec3< double > | inline |
| elem_t typedef | tools::vec3< double > | |
| equal(const vec3 &aV) const | tools::vec3< double > | inline |
| equal_prec(const vec3 &a_v, PREC a_prec, PREC(*a_fabs)(const double &)) const | tools::vec3< double > | inline |
| getValue() const | tools::vec3< double > | inline |
| getValue(double &a0, double &a1, double &a2) const | tools::vec3< double > | inline |
| length() const | tools::vec3d | inline |
| vec3< double >::length(double(*a_sqrt)(double)) const | tools::vec3< double > | inline |
| m_data | tools::vec3< double > | protected |
| mag2() const | tools::vec3d | inline |
| multiply(const double &a_T) | tools::vec3< double > | inline |
| normalize() | tools::vec3d | inline |
| vec3< double >::normalize(double(*a_sqrt)(double)) | tools::vec3< double > | inline |
| operator!=(const vec3 &a_v) const | tools::vec3< double > | inline |
| operator*(double a_v) const | tools::vec3d | inline |
| vec3< double >::operator*(const double &a_v) const | tools::vec3< double > | inline |
| operator*=(double a_v) | tools::vec3d | inline |
| vec3< double >::operator*=(const double &a_v) | tools::vec3< double > | inline |
| operator+(const vec3d &a_v) const | tools::vec3d | inline |
| vec3< double >::operator+(const vec3 &a_v) const | tools::vec3< double > | inline |
| operator+=(const vec3d &a_v) | tools::vec3d | inline |
| operator-(const vec3d &a_v) const | tools::vec3d | inline |
| operator-() const | tools::vec3d | inline |
| vec3< double >::operator-(const vec3 &a_v) const | tools::vec3< double > | inline |
| operator-=(const vec3d &a_v) | tools::vec3d | inline |
| operator/(const double &a_v) const | tools::vec3< double > | inline |
| operator=(const vec3d &a_from) | tools::vec3d | inline |
| vec3< double >::operator=(const vec3 &a_from) | tools::vec3< double > | inline |
| operator==(const vec3 &a_v) const | tools::vec3< double > | inline |
| operator[](size_t a_index) | tools::vec3< double > | inline |
| operator[](size_t a_index) const | tools::vec3< double > | inline |
| rotateUz(const vec3d &a_new_uz_vector) | tools::vec3d | inline |
| s_x() | tools::vec3< double > | inlinestatic |
| s_y() | tools::vec3< double > | inlinestatic |
| s_z() | tools::vec3< double > | inlinestatic |
| set(double a_0, double a_1, double a_2) | tools::vec3d | inline |
| set_value(const double &a0, const double &a1, const double &a2) | tools::vec3< double > | inline |
| set_value(const double aV[3]) | tools::vec3< double > | inline |
| setValue(const double &a0, const double &a1, const double &a2) | tools::vec3< double > | inline |
| setValue(const vec3 &a_v) | tools::vec3< double > | inline |
| setValue(const double aV[3]) | tools::vec3< double > | inline |
| setValue(const vec3 &a_bary, const vec3 &a_v0, const vec3 &a_v1, const vec3 &a_v2) | tools::vec3< double > | inline |
| size() const | tools::vec3< double > | inline |
| size_type typedef | tools::vec3< double > | |
| subtract(const vec3 &a_v) | tools::vec3< double > | inline |
| subtract(const double &a0, const double &a1, const double &a2) | tools::vec3< double > | inline |
| theta_phi(double &a_theta, double &a_phi, double(*a_sqrt)(double), double(*a_atan2)(double, double)) const | tools::vec3< double > | inline |
| TOOLS_SCLASS(tools::vec3d) public | tools::vec3d | inline |
| v0() const | tools::vec3< double > | inline |
| v0(const double &a_value) | tools::vec3< double > | inline |
| v1() const | tools::vec3< double > | inline |
| v1(const double &a_value) | tools::vec3< double > | inline |
| v2() const | tools::vec3< double > | inline |
| v2(const double &a_value) | tools::vec3< double > | inline |
| value(double &a0, double &a1, double &a2) const | tools::vec3< double > | inline |
| vec3() | tools::vec3< double > | inline |
| vec3(const double a_vec[3]) | tools::vec3< double > | inline |
| vec3(const double &a0, const double &a1, const double &a2) | tools::vec3< double > | inline |
| vec3(const vec3 &a_from) | tools::vec3< double > | inline |
| vec3d(const double a_vec[3]) | tools::vec3d | inline |
| vec3d(double a0, double a1, double a2) | tools::vec3d | inline |
| vec3d(const vec3d &a_from) | tools::vec3d | inline |
| vec3d(const parent &a_from) | tools::vec3d | inline |
| x() const | tools::vec3< double > | inline |
| x() | tools::vec3< double > | inline |
| y() const | tools::vec3< double > | inline |
| y() | tools::vec3< double > | inline |
| z() const | tools::vec3< double > | inline |
| z() | tools::vec3< double > | inline |
| ~vec3() | tools::vec3< double > | inlinevirtual |
| ~vec3d() | tools::vec3d | inlinevirtual |