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g4tools
5.4.0
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This is the complete list of members for tools::vec3f, including all inherited members.
| _cross(const vec3< float > &aV) const | tools::vec3< float > | inline |
| add(const vec3 &a_v) | tools::vec3< float > | inline |
| add(const float &a0, const float &a1, const float &a2) | tools::vec3< float > | inline |
| cos_angle(const vec3f &a_v, float &a_cos) const | tools::vec3f | inline |
| vec3< float >::cos_angle(const vec3 &a_v, float &a_cos, float(*a_sqrt)(float)) const | tools::vec3< float > | inline |
| cross(const vec3< float > &aV, vec3< float > &a_value) const | tools::vec3< float > | inline |
| data() const | tools::vec3< float > | inline |
| data_size() const | tools::vec3< float > | inline |
| dimension() const | tools::vec3< float > | inline |
| divide(const float &a_T) | tools::vec3< float > | inline |
| dot(const vec3 &aV) const | tools::vec3< float > | inline |
| elem_t typedef | tools::vec3< float > | |
| equal(const vec3 &aV) const | tools::vec3< float > | inline |
| equal_prec(const vec3 &a_v, PREC a_prec, PREC(*a_fabs)(const float &)) const | tools::vec3< float > | inline |
| equals(const vec3f &a_v, const float a_epsil) const | tools::vec3f | inline |
| getValue() const | tools::vec3< float > | inline |
| getValue(float &a0, float &a1, float &a2) const | tools::vec3< float > | inline |
| length() const | tools::vec3f | inline |
| vec3< float >::length(float(*a_sqrt)(float)) const | tools::vec3< float > | inline |
| m_data | tools::vec3< float > | protected |
| multiply(const float &a_T) | tools::vec3< float > | inline |
| negate() | tools::vec3f | inline |
| normalize() | tools::vec3f | inline |
| vec3< float >::normalize(float(*a_sqrt)(float)) | tools::vec3< float > | inline |
| operator!=(const vec3 &a_v) const | tools::vec3< float > | inline |
| operator*(float a_v) const | tools::vec3f | inline |
| vec3< float >::operator*(const float &a_v) const | tools::vec3< float > | inline |
| operator*=(float a_v) | tools::vec3f | inline |
| vec3< float >::operator*=(const float &a_v) | tools::vec3< float > | inline |
| operator+(const vec3f &a_v) const | tools::vec3f | inline |
| vec3< float >::operator+(const vec3 &a_v) const | tools::vec3< float > | inline |
| operator+=(const vec3f &a_v) | tools::vec3f | inline |
| operator-(const vec3f &a_v) const | tools::vec3f | inline |
| operator-() const | tools::vec3f | inline |
| vec3< float >::operator-(const vec3 &a_v) const | tools::vec3< float > | inline |
| operator-=(const vec3f &a_v) | tools::vec3f | inline |
| operator/(const float &a_v) const | tools::vec3< float > | inline |
| operator=(const vec3f &a_from) | tools::vec3f | inline |
| vec3< float >::operator=(const vec3 &a_from) | tools::vec3< float > | inline |
| operator==(const vec3 &a_v) const | tools::vec3< float > | inline |
| operator[](size_t a_index) | tools::vec3< float > | inline |
| operator[](size_t a_index) const | tools::vec3< float > | inline |
| s_x() | tools::vec3< float > | inlinestatic |
| s_y() | tools::vec3< float > | inlinestatic |
| s_z() | tools::vec3< float > | inlinestatic |
| set_value(const float &a0, const float &a1, const float &a2) | tools::vec3< float > | inline |
| set_value(const float aV[3]) | tools::vec3< float > | inline |
| setValue(const float &a0, const float &a1, const float &a2) | tools::vec3< float > | inline |
| setValue(const vec3 &a_v) | tools::vec3< float > | inline |
| setValue(const float aV[3]) | tools::vec3< float > | inline |
| setValue(const vec3 &a_bary, const vec3 &a_v0, const vec3 &a_v1, const vec3 &a_v2) | tools::vec3< float > | inline |
| size() const | tools::vec3< float > | inline |
| size_type typedef | tools::vec3< float > | |
| subtract(const vec3 &a_v) | tools::vec3< float > | inline |
| subtract(const float &a0, const float &a1, const float &a2) | tools::vec3< float > | inline |
| theta_phi(float &a_theta, float &a_phi) const | tools::vec3f | inline |
| vec3< float >::theta_phi(float &a_theta, float &a_phi, float(*a_sqrt)(float), float(*a_atan2)(float, float)) const | tools::vec3< float > | inline |
| TOOLS_SCLASS(tools::vec3f) public | tools::vec3f | inline |
| v0() const | tools::vec3< float > | inline |
| v0(const float &a_value) | tools::vec3< float > | inline |
| v1() const | tools::vec3< float > | inline |
| v1(const float &a_value) | tools::vec3< float > | inline |
| v2() const | tools::vec3< float > | inline |
| v2(const float &a_value) | tools::vec3< float > | inline |
| value(float &a0, float &a1, float &a2) const | tools::vec3< float > | inline |
| vec3() | tools::vec3< float > | inline |
| vec3(const float a_vec[3]) | tools::vec3< float > | inline |
| vec3(const float &a0, const float &a1, const float &a2) | tools::vec3< float > | inline |
| vec3(const vec3 &a_from) | tools::vec3< float > | inline |
| vec3f(const float a_vec[3]) | tools::vec3f | inline |
| vec3f(float a0, float a1, float a2) | tools::vec3f | inline |
| vec3f(const vec3f &a_from) | tools::vec3f | inline |
| vec3f(const parent &a_from) | tools::vec3f | inline |
| x() const | tools::vec3< float > | inline |
| x() | tools::vec3< float > | inline |
| y() const | tools::vec3< float > | inline |
| y() | tools::vec3< float > | inline |
| z() const | tools::vec3< float > | inline |
| z() | tools::vec3< float > | inline |
| ~vec3() | tools::vec3< float > | inlinevirtual |
| ~vec3f() | tools::vec3f | inlinevirtual |