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g4tools
5.4.0
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This is the complete list of members for tools::mat3d, including all inherited members.
| _set_rotate(const double &a_x, const double &a_y, const double &a_z, const double &a_angle, double v[], double(*a_sin)(double), double(*a_cos)(double)) | tools::mat3< double > | inlineprotectedstatic |
| _set_scale(const double &a_1, const double &a_2, const double &a_3, double v[]) | tools::mat3< double > | inlineprotectedstatic |
| dimension() const | tools::mat< double, 3 > | inline |
| get_rotate(double &a_x, double &a_y, double &a_z, double &a_angle) | tools::mat3d | inline |
| mat3< double >::get_rotate(double &a_x, double &a_y, double &a_z, double &a_angle, double(*a_acos)(double), double(*a_sin)(double), double(*a_sqrt)(double)) | tools::mat3< double > | inline |
| left_mul_rotate(const double &a_x, const double &a_y, const double &a_z, const double &a_angle) | tools::mat3d | inline |
| mat3< double >::left_mul_rotate(const double &a_x, const double &a_y, const double &a_z, const double &a_angle, double(*a_sin)(double), double(*a_cos)(double)) | tools::mat3< double > | inline |
| m_vec | tools::mat< double, 3 > | protected |
| mat() | tools::mat< double, 3 > | inline |
| mat(const mat &a_from) | tools::mat< double, 3 > | inline |
| mat(const double a_v[]) | tools::mat< double, 3 > | inline |
| mat3() | tools::mat3< double > | inline |
| mat3(const mat< double, 3 > &a_from) | tools::mat3< double > | inline |
| mat3(const mat3 &a_from) | tools::mat3< double > | inline |
| mat3(const double &a_00, const double &a_01, const double &a_02, const double &a_10, const double &a_11, const double &a_12, const double &a_20, const double &a_21, const double &a_22) | tools::mat3< double > | inline |
| mat3d() | tools::mat3d | inline |
| mat3d(const mat3d &a_from) | tools::mat3d | inline |
| mat3d(double a_00, double a_01, double a_02, double a_10, double a_11, double a_12, double a_20, double a_21, double a_22) | tools::mat3d | inline |
| mat3d(const parent &a_from) | tools::mat3d | inline |
| mat3d(const mat3< float > &a_from) | tools::mat3d | inline |
| mul_3(double &a_x, double &a_y, double &a_z) const | tools::mat3< double > | inline |
| mul_rotate(const double &a_x, const double &a_y, const double &a_z, const double &a_angle) | tools::mat3d | inline |
| mat3< double >::mul_rotate(const double &a_x, const double &a_y, const double &a_z, const double &a_angle, double(*a_sin)(double), double(*a_cos)(double)) | tools::mat3< double > | inline |
| operator=(const mat3d &a_from) | tools::mat3d | inline |
| operator=(const parent &a_from) | tools::mat3d | inline |
| operator=(const mat3< float > &a_from) | tools::mat3d | inline |
| mat3< double >::operator=(const mat3 &a_from) | tools::mat3< double > | inline |
| mat< double, 3 >::operator=(const mat &a_from) | tools::mat< double, 3 > | inline |
| set_matrix(const mat3< double > &a_m) | tools::mat3< double > | inline |
| set_matrix(const double &a_00, const double &a_01, const double &a_02, const double &a_10, const double &a_11, const double &a_12, const double &a_20, const double &a_21, const double &a_22) | tools::mat3< double > | inline |
| set_rotate(const double &a_x, const double &a_y, const double &a_z, const double &a_angle) | tools::mat3d | inline |
| mat3< double >::set_rotate(const double &a_x, const double &a_y, const double &a_z, const double &a_angle, double(*a_sin)(double), double(*a_cos)(double)) | tools::mat3< double > | inline |
| set_scale(const double &a_s) | tools::mat3< double > | inline |
| set_scale(const double &a_1, const double &a_2, const double &a_3) | tools::mat3< double > | inline |
| v00(const double &a_value) | tools::mat3< double > | inline |
| v00() const | tools::mat3< double > | inline |
| v01(const double &a_value) | tools::mat3< double > | inline |
| v01() const | tools::mat3< double > | inline |
| v02(const double &a_value) | tools::mat3< double > | inline |
| v02() const | tools::mat3< double > | inline |
| v10(const double &a_value) | tools::mat3< double > | inline |
| v10() const | tools::mat3< double > | inline |
| v11(const double &a_value) | tools::mat3< double > | inline |
| v11() const | tools::mat3< double > | inline |
| v12(const double &a_value) | tools::mat3< double > | inline |
| v12() const | tools::mat3< double > | inline |
| v20(const double &a_value) | tools::mat3< double > | inline |
| v20() const | tools::mat3< double > | inline |
| v21(const double &a_value) | tools::mat3< double > | inline |
| v21() const | tools::mat3< double > | inline |
| v22(const double &a_value) | tools::mat3< double > | inline |
| v22() const | tools::mat3< double > | inline |
| ~mat() | tools::mat< double, 3 > | inlinevirtual |
| ~mat3() | tools::mat3< double > | inlinevirtual |
| ~mat3d() | tools::mat3d | inlinevirtual |