|
g4tools
5.4.0
|
This is the complete list of members for tools::mat4d, including all inherited members.
| _set_rotate(const double &a_x, const double &a_y, const double &a_z, const double &a_angle, double v[], double(*a_sin)(double), double(*a_cos)(double)) | tools::mat4< double > | inlineprotectedstatic |
| _set_scale(const double &a_1, const double &a_2, const double &a_3, double v[]) | tools::mat4< double > | inlineprotectedstatic |
| _set_translate(const double &a_x, const double &a_y, const double &a_z, double v[]) | tools::mat4< double > | inlineprotectedstatic |
| dimension() const | tools::mat< double, 4 > | inline |
| get_translate(double &a_x, double &a_y, double &a_z) const | tools::mat4< double > | inline |
| left_mul_rotate(const double &a_x, const double &a_y, const double &a_z, const double &a_angle) | tools::mat4d | inline |
| mat4< double >::left_mul_rotate(const double &a_x, const double &a_y, const double &a_z, const double &a_angle, double(*a_sin)(double), double(*a_cos)(double)) | tools::mat4< double > | inline |
| left_mul_scale(const double &a_x, const double &a_y, const double &a_z) | tools::mat4< double > | inline |
| left_mul_translate(const double &a_x, const double &a_y, const double &a_z) | tools::mat4< double > | inline |
| m_vec | tools::mat< double, 4 > | protected |
| mat() | tools::mat< double, 4 > | inline |
| mat(const mat &a_from) | tools::mat< double, 4 > | inline |
| mat(const double a_v[]) | tools::mat< double, 4 > | inline |
| mat4() | tools::mat4< double > | inline |
| mat4(const mat< double, 4 > &a_from) | tools::mat4< double > | inline |
| mat4(const mat4 &a_from) | tools::mat4< double > | inline |
| mat4(const double &a_00, const double &a_01, const double &a_02, const double &a_03, const double &a_10, const double &a_11, const double &a_12, const double &a_13, const double &a_20, const double &a_21, const double &a_22, const double &a_23, const double &a_30, const double &a_31, const double &a_32, const double &a_33) | tools::mat4< double > | inline |
| mat4d() | tools::mat4d | inline |
| mat4d(const mat4d &a_from) | tools::mat4d | inline |
| mat4d(double a_00, double a_01, double a_02, double a_03, double a_10, double a_11, double a_12, double a_13, double a_20, double a_21, double a_22, double a_23, double a_30, double a_31, double a_32, double a_33) | tools::mat4d | inline |
| mat4d(const parent &a_from) | tools::mat4d | inline |
| mat4d(const mat4< float > &a_from) | tools::mat4d | inline |
| mul_2(double &a_x, double &a_y) const | tools::mat4< double > | inline |
| mul_2d(double &a_x, double &a_y) const | tools::mat4d | inline |
| mul_3(double &a_x, double &a_y, double &a_z) const | tools::mat4< double > | inline |
| mul_3d(double &a_x, double &a_y, double &a_z) const | tools::mat4d | inline |
| mul_4(double &a_x, double &a_y, double &a_z, double &a_p) const | tools::mat4< double > | inline |
| mul_4d(double &a_x, double &a_y, double &a_z, double &a_w) const | tools::mat4d | inline |
| mul_dir_3(double &a_x, double &a_y, double &a_z) const | tools::mat4< double > | inline |
| mul_dir_3(VEC &a_dir) const | tools::mat4< double > | inline |
| mul_mtx_rot_root(const double &a_00, const double &a_01, const double &a_02, const double &a_10, const double &a_11, const double &a_12, const double &a_20, const double &a_21, const double &a_22) | tools::mat4< double > | inline |
| mul_rotate(const double &a_x, const double &a_y, const double &a_z, const double &a_angle) | tools::mat4d | inline |
| mat4< double >::mul_rotate(const double &a_x, const double &a_y, const double &a_z, const double &a_angle, double(*a_sin)(double), double(*a_cos)(double)) | tools::mat4< double > | inline |
| mul_scale(const double &a_sx, const double &a_sy, const double &a_sz) | tools::mat4< double > | inline |
| mul_scale(const double &a_s) | tools::mat4< double > | inline |
| mul_trans_3(double &a_x, double &a_y, double &a_z) const | tools::mat4< double > | inline |
| mul_translate(const double &a_x, const double &a_y, const double &a_z) | tools::mat4< double > | inline |
| no_translate() | tools::mat4< double > | inline |
| operator=(const mat4d &a_from) | tools::mat4d | inline |
| operator=(const parent &a_from) | tools::mat4d | inline |
| operator=(const mat4< float > &a_from) | tools::mat4d | inline |
| mat4< double >::operator=(const mat4 &a_from) | tools::mat4< double > | inline |
| mat< double, 4 >::operator=(const mat &a_from) | tools::mat< double, 4 > | inline |
| set_frustum(const double &a_l, const double &a_r, const double &a_b, const double &a_t, const double &a_n, const double &a_f) | tools::mat4< double > | inline |
| set_mat3(MAT3 &a_m3) | tools::mat4< double > | inline |
| set_matrix(const mat4< double > &a_m) | tools::mat4< double > | inline |
| set_matrix(const double &a_00, const double &a_01, const double &a_02, const double &a_03, const double &a_10, const double &a_11, const double &a_12, const double &a_13, const double &a_20, const double &a_21, const double &a_22, const double &a_23, const double &a_30, const double &a_31, const double &a_32, const double &a_33) | tools::mat4< double > | inline |
| set_ortho(const double &a_l, const double &a_r, const double &a_b, const double &a_t, const double &a_n, const double &a_f) | tools::mat4< double > | inline |
| set_rotate(const double &a_x, const double &a_y, const double &a_z, const double &a_angle) | tools::mat4d | inline |
| set_rotate(const VEC &a_dir, double a_angle) | tools::mat4d | inline |
| mat4< double >::set_rotate(const double &a_x, const double &a_y, const double &a_z, const double &a_angle, double(*a_sin)(double), double(*a_cos)(double)) | tools::mat4< double > | inline |
| set_scale(const double &a_s) | tools::mat4< double > | inline |
| set_scale(const double &a_1, const double &a_2, const double &a_3) | tools::mat4< double > | inline |
| set_translate(const double &a_x, const double &a_y, const double &a_z) | tools::mat4< double > | inline |
| v00(const double &a_value) | tools::mat4< double > | inline |
| v00() const | tools::mat4< double > | inline |
| v01(const double &a_value) | tools::mat4< double > | inline |
| v01() const | tools::mat4< double > | inline |
| v02(const double &a_value) | tools::mat4< double > | inline |
| v02() const | tools::mat4< double > | inline |
| v03(const double &a_value) | tools::mat4< double > | inline |
| v03() const | tools::mat4< double > | inline |
| v10(const double &a_value) | tools::mat4< double > | inline |
| v10() const | tools::mat4< double > | inline |
| v11(const double &a_value) | tools::mat4< double > | inline |
| v11() const | tools::mat4< double > | inline |
| v12(const double &a_value) | tools::mat4< double > | inline |
| v12() const | tools::mat4< double > | inline |
| v13(const double &a_value) | tools::mat4< double > | inline |
| v13() const | tools::mat4< double > | inline |
| v20(const double &a_value) | tools::mat4< double > | inline |
| v20() const | tools::mat4< double > | inline |
| v21(const double &a_value) | tools::mat4< double > | inline |
| v21() const | tools::mat4< double > | inline |
| v22(const double &a_value) | tools::mat4< double > | inline |
| v22() const | tools::mat4< double > | inline |
| v23(const double &a_value) | tools::mat4< double > | inline |
| v23() const | tools::mat4< double > | inline |
| v30(const double &a_value) | tools::mat4< double > | inline |
| v30() const | tools::mat4< double > | inline |
| v31(const double &a_value) | tools::mat4< double > | inline |
| v31() const | tools::mat4< double > | inline |
| v32(const double &a_value) | tools::mat4< double > | inline |
| v32() const | tools::mat4< double > | inline |
| v33(const double &a_value) | tools::mat4< double > | inline |
| v33() const | tools::mat4< double > | inline |
| ~mat() | tools::mat< double, 4 > | inlinevirtual |
| ~mat4() | tools::mat4< double > | inlinevirtual |
| ~mat4d() | tools::mat4d | inlinevirtual |