g4tools
5.4.0
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This is the complete list of members for tools::mat4d, including all inherited members.
_set_rotate(const double &a_x, const double &a_y, const double &a_z, const double &a_angle, double v[], double(*a_sin)(double), double(*a_cos)(double)) | tools::mat4< double > | inlineprotectedstatic |
_set_scale(const double &a_1, const double &a_2, const double &a_3, double v[]) | tools::mat4< double > | inlineprotectedstatic |
_set_translate(const double &a_x, const double &a_y, const double &a_z, double v[]) | tools::mat4< double > | inlineprotectedstatic |
dimension() const | tools::mat< double, 4 > | inline |
get_translate(double &a_x, double &a_y, double &a_z) const | tools::mat4< double > | inline |
left_mul_rotate(const double &a_x, const double &a_y, const double &a_z, const double &a_angle) | tools::mat4d | inline |
mat4< double >::left_mul_rotate(const double &a_x, const double &a_y, const double &a_z, const double &a_angle, double(*a_sin)(double), double(*a_cos)(double)) | tools::mat4< double > | inline |
left_mul_scale(const double &a_x, const double &a_y, const double &a_z) | tools::mat4< double > | inline |
left_mul_translate(const double &a_x, const double &a_y, const double &a_z) | tools::mat4< double > | inline |
m_vec | tools::mat< double, 4 > | protected |
mat() | tools::mat< double, 4 > | inline |
mat(const mat &a_from) | tools::mat< double, 4 > | inline |
mat(const double a_v[]) | tools::mat< double, 4 > | inline |
mat4() | tools::mat4< double > | inline |
mat4(const mat< double, 4 > &a_from) | tools::mat4< double > | inline |
mat4(const mat4 &a_from) | tools::mat4< double > | inline |
mat4(const double &a_00, const double &a_01, const double &a_02, const double &a_03, const double &a_10, const double &a_11, const double &a_12, const double &a_13, const double &a_20, const double &a_21, const double &a_22, const double &a_23, const double &a_30, const double &a_31, const double &a_32, const double &a_33) | tools::mat4< double > | inline |
mat4d() | tools::mat4d | inline |
mat4d(const mat4d &a_from) | tools::mat4d | inline |
mat4d(double a_00, double a_01, double a_02, double a_03, double a_10, double a_11, double a_12, double a_13, double a_20, double a_21, double a_22, double a_23, double a_30, double a_31, double a_32, double a_33) | tools::mat4d | inline |
mat4d(const parent &a_from) | tools::mat4d | inline |
mat4d(const mat4< float > &a_from) | tools::mat4d | inline |
mul_2(double &a_x, double &a_y) const | tools::mat4< double > | inline |
mul_2d(double &a_x, double &a_y) const | tools::mat4d | inline |
mul_3(double &a_x, double &a_y, double &a_z) const | tools::mat4< double > | inline |
mul_3d(double &a_x, double &a_y, double &a_z) const | tools::mat4d | inline |
mul_4(double &a_x, double &a_y, double &a_z, double &a_p) const | tools::mat4< double > | inline |
mul_4d(double &a_x, double &a_y, double &a_z, double &a_w) const | tools::mat4d | inline |
mul_dir_3(double &a_x, double &a_y, double &a_z) const | tools::mat4< double > | inline |
mul_dir_3(VEC &a_dir) const | tools::mat4< double > | inline |
mul_mtx_rot_root(const double &a_00, const double &a_01, const double &a_02, const double &a_10, const double &a_11, const double &a_12, const double &a_20, const double &a_21, const double &a_22) | tools::mat4< double > | inline |
mul_rotate(const double &a_x, const double &a_y, const double &a_z, const double &a_angle) | tools::mat4d | inline |
mat4< double >::mul_rotate(const double &a_x, const double &a_y, const double &a_z, const double &a_angle, double(*a_sin)(double), double(*a_cos)(double)) | tools::mat4< double > | inline |
mul_scale(const double &a_sx, const double &a_sy, const double &a_sz) | tools::mat4< double > | inline |
mul_scale(const double &a_s) | tools::mat4< double > | inline |
mul_trans_3(double &a_x, double &a_y, double &a_z) const | tools::mat4< double > | inline |
mul_translate(const double &a_x, const double &a_y, const double &a_z) | tools::mat4< double > | inline |
no_translate() | tools::mat4< double > | inline |
operator=(const mat4d &a_from) | tools::mat4d | inline |
operator=(const parent &a_from) | tools::mat4d | inline |
operator=(const mat4< float > &a_from) | tools::mat4d | inline |
mat4< double >::operator=(const mat4 &a_from) | tools::mat4< double > | inline |
mat< double, 4 >::operator=(const mat &a_from) | tools::mat< double, 4 > | inline |
set_frustum(const double &a_l, const double &a_r, const double &a_b, const double &a_t, const double &a_n, const double &a_f) | tools::mat4< double > | inline |
set_mat3(MAT3 &a_m3) | tools::mat4< double > | inline |
set_matrix(const mat4< double > &a_m) | tools::mat4< double > | inline |
set_matrix(const double &a_00, const double &a_01, const double &a_02, const double &a_03, const double &a_10, const double &a_11, const double &a_12, const double &a_13, const double &a_20, const double &a_21, const double &a_22, const double &a_23, const double &a_30, const double &a_31, const double &a_32, const double &a_33) | tools::mat4< double > | inline |
set_ortho(const double &a_l, const double &a_r, const double &a_b, const double &a_t, const double &a_n, const double &a_f) | tools::mat4< double > | inline |
set_rotate(const double &a_x, const double &a_y, const double &a_z, const double &a_angle) | tools::mat4d | inline |
set_rotate(const VEC &a_dir, double a_angle) | tools::mat4d | inline |
mat4< double >::set_rotate(const double &a_x, const double &a_y, const double &a_z, const double &a_angle, double(*a_sin)(double), double(*a_cos)(double)) | tools::mat4< double > | inline |
set_scale(const double &a_s) | tools::mat4< double > | inline |
set_scale(const double &a_1, const double &a_2, const double &a_3) | tools::mat4< double > | inline |
set_translate(const double &a_x, const double &a_y, const double &a_z) | tools::mat4< double > | inline |
v00(const double &a_value) | tools::mat4< double > | inline |
v00() const | tools::mat4< double > | inline |
v01(const double &a_value) | tools::mat4< double > | inline |
v01() const | tools::mat4< double > | inline |
v02(const double &a_value) | tools::mat4< double > | inline |
v02() const | tools::mat4< double > | inline |
v03(const double &a_value) | tools::mat4< double > | inline |
v03() const | tools::mat4< double > | inline |
v10(const double &a_value) | tools::mat4< double > | inline |
v10() const | tools::mat4< double > | inline |
v11(const double &a_value) | tools::mat4< double > | inline |
v11() const | tools::mat4< double > | inline |
v12(const double &a_value) | tools::mat4< double > | inline |
v12() const | tools::mat4< double > | inline |
v13(const double &a_value) | tools::mat4< double > | inline |
v13() const | tools::mat4< double > | inline |
v20(const double &a_value) | tools::mat4< double > | inline |
v20() const | tools::mat4< double > | inline |
v21(const double &a_value) | tools::mat4< double > | inline |
v21() const | tools::mat4< double > | inline |
v22(const double &a_value) | tools::mat4< double > | inline |
v22() const | tools::mat4< double > | inline |
v23(const double &a_value) | tools::mat4< double > | inline |
v23() const | tools::mat4< double > | inline |
v30(const double &a_value) | tools::mat4< double > | inline |
v30() const | tools::mat4< double > | inline |
v31(const double &a_value) | tools::mat4< double > | inline |
v31() const | tools::mat4< double > | inline |
v32(const double &a_value) | tools::mat4< double > | inline |
v32() const | tools::mat4< double > | inline |
v33(const double &a_value) | tools::mat4< double > | inline |
v33() const | tools::mat4< double > | inline |
~mat() | tools::mat< double, 4 > | inlinevirtual |
~mat4() | tools::mat4< double > | inlinevirtual |
~mat4d() | tools::mat4d | inlinevirtual |