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| mat4d () |
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virtual | ~mat4d () |
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| mat4d (const mat4d &a_from) |
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mat4d & | operator= (const mat4d &a_from) |
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| mat4d (double a_00, double a_01, double a_02, double a_03, double a_10, double a_11, double a_12, double a_13, double a_20, double a_21, double a_22, double a_23, double a_30, double a_31, double a_32, double a_33) |
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| mat4d (const parent &a_from) |
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mat4d & | operator= (const parent &a_from) |
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| mat4d (const mat4< float > &a_from) |
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mat4d & | operator= (const mat4< float > &a_from) |
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void | set_rotate (const double &a_x, const double &a_y, const double &a_z, const double &a_angle) |
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void | mul_rotate (const double &a_x, const double &a_y, const double &a_z, const double &a_angle) |
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void | left_mul_rotate (const double &a_x, const double &a_y, const double &a_z, const double &a_angle) |
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template<class VEC > |
void | set_rotate (const VEC &a_dir, double a_angle) |
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void | mul_2d (double &a_x, double &a_y) const |
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void | mul_3d (double &a_x, double &a_y, double &a_z) const |
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void | mul_4d (double &a_x, double &a_y, double &a_z, double &a_w) const |
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| mat4 () |
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| mat4 (const mat< double, 4 > &a_from) |
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| mat4 (const mat4 &a_from) |
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| mat4 (const double &a_00, const double &a_01, const double &a_02, const double &a_03, const double &a_10, const double &a_11, const double &a_12, const double &a_13, const double &a_20, const double &a_21, const double &a_22, const double &a_23, const double &a_30, const double &a_31, const double &a_32, const double &a_33) |
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virtual | ~mat4 () |
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mat4 & | operator= (const mat4 &a_from) |
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void | set_matrix (const mat4< double > &a_m) |
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void | set_matrix (const double &a_00, const double &a_01, const double &a_02, const double &a_03, const double &a_10, const double &a_11, const double &a_12, const double &a_13, const double &a_20, const double &a_21, const double &a_22, const double &a_23, const double &a_30, const double &a_31, const double &a_32, const double &a_33) |
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void | set_scale (const double &a_s) |
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void | set_scale (const double &a_1, const double &a_2, const double &a_3) |
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void | set_translate (const double &a_x, const double &a_y, const double &a_z) |
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void | set_rotate (const double &a_x, const double &a_y, const double &a_z, const double &a_angle, double(*a_sin)(double), double(*a_cos)(double)) |
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void | set_ortho (const double &a_l, const double &a_r, const double &a_b, const double &a_t, const double &a_n, const double &a_f) |
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void | set_frustum (const double &a_l, const double &a_r, const double &a_b, const double &a_t, const double &a_n, const double &a_f) |
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void | get_translate (double &a_x, double &a_y, double &a_z) const |
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void | no_translate () |
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void | mul_4 (double &a_x, double &a_y, double &a_z, double &a_p) const |
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void | mul_3 (double &a_x, double &a_y, double &a_z) const |
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void | mul_2 (double &a_x, double &a_y) const |
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void | mul_dir_3 (double &a_x, double &a_y, double &a_z) const |
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void | mul_dir_3 (VEC &a_dir) const |
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void | mul_trans_3 (double &a_x, double &a_y, double &a_z) const |
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void | mul_scale (const double &a_sx, const double &a_sy, const double &a_sz) |
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void | mul_scale (const double &a_s) |
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void | mul_translate (const double &a_x, const double &a_y, const double &a_z) |
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void | mul_rotate (const double &a_x, const double &a_y, const double &a_z, const double &a_angle, double(*a_sin)(double), double(*a_cos)(double)) |
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void | left_mul_rotate (const double &a_x, const double &a_y, const double &a_z, const double &a_angle, double(*a_sin)(double), double(*a_cos)(double)) |
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void | left_mul_scale (const double &a_x, const double &a_y, const double &a_z) |
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void | left_mul_translate (const double &a_x, const double &a_y, const double &a_z) |
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void | v00 (const double &a_value) |
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const double & | v00 () const |
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void | v10 (const double &a_value) |
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const double & | v10 () const |
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void | v20 (const double &a_value) |
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const double & | v20 () const |
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void | v30 (const double &a_value) |
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const double & | v30 () const |
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void | v01 (const double &a_value) |
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const double & | v01 () const |
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void | v11 (const double &a_value) |
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const double & | v11 () const |
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void | v21 (const double &a_value) |
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const double & | v21 () const |
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void | v31 (const double &a_value) |
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const double & | v31 () const |
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void | v02 (const double &a_value) |
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const double & | v02 () const |
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void | v12 (const double &a_value) |
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const double & | v12 () const |
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void | v22 (const double &a_value) |
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const double & | v22 () const |
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void | v32 (const double &a_value) |
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const double & | v32 () const |
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void | v03 (const double &a_value) |
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const double & | v03 () const |
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void | v13 (const double &a_value) |
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const double & | v13 () const |
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void | v23 (const double &a_value) |
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const double & | v23 () const |
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void | v33 (const double &a_value) |
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const double & | v33 () const |
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void | mul_mtx_rot_root (const double &a_00, const double &a_01, const double &a_02, const double &a_10, const double &a_11, const double &a_12, const double &a_20, const double &a_21, const double &a_22) |
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void | set_mat3 (MAT3 &a_m3) |
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| mat () |
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| mat (const mat &a_from) |
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| mat (const double a_v[]) |
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virtual | ~mat () |
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mat & | operator= (const mat &a_from) |
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unsigned int | dimension () const |
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Definition at line 12 of file mat4d.