g4tools
5.4.0
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Go to the source code of this file.
Macros | |
#define | tools_glutess_rename |
#define | gluTessBeginContour tools_gluTessBeginContour |
#define | gluTessBeginPolygon tools_gluTessBeginPolygon |
#define | gluTessCallback tools_gluTessCallback |
#define | gluTessEndContour tools_gluTessEndContour |
#define | gluTessEndPolygon tools_gluTessEndPolygon |
#define | gluTessNormal tools_gluTessNormal |
#define | gluTessProperty tools_gluTessProperty |
#define | gluTessVertex tools_gluTessVertex |
#define | gluBeginPolygon tools_gluBeginPolygon |
#define | gluDeleteTess tools_gluDeleteTess |
#define | gluEndPolygon tools_gluEndPolygon |
#define | gluGetTessProperty tools_gluGetTessProperty |
#define | gluNewTess tools_gluNewTess |
#define | gluNextContour tools_gluNextContour |
#define | __gl_computeInterior tools__gl_computeInterior |
#define | __gl_dictListDelete tools__gl_dictListDelete |
#define | __gl_dictListDeleteDict tools__gl_dictListDeleteDict |
#define | __gl_dictListInsertBefore tools__gl_dictListInsertBefore |
#define | __gl_dictListNewDict tools__gl_dictListNewDict |
#define | __gl_dictListSearch tools__gl_dictListSearch |
#define | __gl_edgeEval tools__gl_edgeEval |
#define | __gl_edgeIntersect tools__gl_edgeIntersect |
#define | __gl_edgeSign tools__gl_edgeSign |
#define | __gl_meshAddEdgeVertex tools__gl_meshAddEdgeVertex |
#define | __gl_meshCheckMesh tools__gl_meshCheckMesh |
#define | __gl_meshConnect tools__gl_meshConnect |
#define | __gl_meshDelete tools__gl_meshDelete |
#define | __gl_meshDeleteMesh tools__gl_meshDeleteMesh |
#define | __gl_meshDiscardExterior tools__gl_meshDiscardExterior |
#define | __gl_meshMakeEdge tools__gl_meshMakeEdge |
#define | __gl_meshNewMesh tools__gl_meshNewMesh |
#define | __gl_meshSetWindingNumber tools__gl_meshSetWindingNumber |
#define | __gl_meshSplice tools__gl_meshSplice |
#define | __gl_meshSplitEdge tools__gl_meshSplitEdge |
#define | __gl_meshTessellateInterior tools__gl_meshTessellateInterior |
#define | __gl_meshTessellateMonoRegion tools__gl_meshTessellateMonoRegion |
#define | __gl_meshUnion tools__gl_meshUnion |
#define | __gl_meshZapFace tools__gl_meshZapFace |
#define | __gl_noBeginData tools__gl_noBeginData |
#define | __gl_noCombineData tools__gl_noCombineData |
#define | __gl_noEdgeFlagData tools__gl_noEdgeFlagData |
#define | __gl_noEndData tools__gl_noEndData |
#define | __gl_noErrorData tools__gl_noErrorData |
#define | __gl_noVertexData tools__gl_noVertexData |
#define | __gl_pqHeapDelete tools__gl_pqHeapDelete |
#define | __gl_pqHeapDeletePriorityQ tools__gl_pqHeapDeletePriorityQ |
#define | __gl_pqHeapExtractMin tools__gl_pqHeapExtractMin |
#define | __gl_pqHeapInit tools__gl_pqHeapInit |
#define | __gl_pqHeapInsert tools__gl_pqHeapInsert |
#define | __gl_pqHeapNewPriorityQ tools__gl_pqHeapNewPriorityQ |
#define | __gl_pqSortDelete tools__gl_pqSortDelete |
#define | __gl_pqSortDeletePriorityQ tools__gl_pqSortDeletePriorityQ |
#define | __gl_pqSortExtractMin tools__gl_pqSortExtractMin |
#define | __gl_pqSortInit tools__gl_pqSortInit |
#define | __gl_pqSortInsert tools__gl_pqSortInsert |
#define | __gl_pqSortIsEmpty tools__gl_pqSortIsEmpty |
#define | __gl_pqSortMinimum tools__gl_pqSortMinimum |
#define | __gl_pqSortNewPriorityQ tools__gl_pqSortNewPriorityQ |
#define | __gl_projectPolygon tools__gl_projectPolygon |
#define | __gl_renderBoundary tools__gl_renderBoundary |
#define | __gl_renderCache tools__gl_renderCache |
#define | __gl_renderMesh tools__gl_renderMesh |
#define | __gl_transEval tools__gl_transEval |
#define | __gl_transSign tools__gl_transSign |
#define | __gl_vertCCW tools__gl_vertCCW |
#define | __gl_vertLeq tools__gl_vertLeq |
#define __gl_dictListInsertBefore tools__gl_dictListInsertBefore |
#define __gl_meshDiscardExterior tools__gl_meshDiscardExterior |
#define __gl_meshSetWindingNumber tools__gl_meshSetWindingNumber |
#define __gl_meshTessellateInterior tools__gl_meshTessellateInterior |
#define __gl_meshTessellateMonoRegion tools__gl_meshTessellateMonoRegion |
#define __gl_pqHeapDeletePriorityQ tools__gl_pqHeapDeletePriorityQ |
#define __gl_pqSortDeletePriorityQ tools__gl_pqSortDeletePriorityQ |
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