g4tools
5.4.0
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Classes | |
class | primvis |
Public Member Functions | |
virtual void | draw_vertex_array (gl::mode_t a_mode, size_t a_floatn, const float *a_xyzs) |
virtual void | draw_vertex_array_xy (gl::mode_t a_mode, size_t a_floatn, const float *a_xys) |
virtual void | draw_vertex_color_array (gl::mode_t a_mode, size_t a_floatn, const float *a_xyzs, const float *a_rgbas) |
virtual void | draw_vertex_normal_array (gl::mode_t a_mode, size_t a_floatn, const float *a_xyzs, const float *a_nms) |
virtual void | draw_vertex_color_normal_array (gl::mode_t a_mode, size_t a_floatn, const float *a_xyzs, const float *a_rgbas, const float *a_nms) |
virtual void | clear_color (float a_r, float a_g, float a_b, float) |
virtual void | color4f (float a_r, float a_g, float a_b, float a_a) |
virtual void | line_width (float a_v) |
virtual void | point_size (float a_v) |
virtual void | set_polygon_offset (bool a_v) |
virtual void | normal (float a_x, float a_y, float a_z) |
virtual void | set_winding (winding_type a_v) |
virtual void | set_shade_model (shade_type a_v) |
virtual void | set_depth_test (bool a_on) |
virtual void | set_cull_face (bool a_on) |
virtual void | set_point_smooth (bool a_on) |
virtual void | set_line_smooth (bool a_on) |
virtual void | load_proj_matrix (const mat4f &a_mtx) |
virtual void | load_model_matrix (const mat4f &a_mtx) |
virtual unsigned int | max_lights () |
virtual void | enable_light (unsigned int, float a_dx, float a_dy, float a_dz, float a_r, float a_g, float a_b, float a_a) |
virtual void | set_lighting (bool a_on) |
virtual void | set_blend (bool) |
virtual void | restore_state (unsigned int) |
virtual void | draw_vertex_array_texture (gl::mode_t, size_t a_xyzn, const float *a_xyzs, gstoid a_id, const float *a_tcs) |
texture ///////////////////////////////////////////////////// More... | |
virtual void | draw_vertex_normal_array_texture (gl::mode_t a_mode, size_t a_xyzn, const float *a_xyzs, const float *, gstoid a_id, const float *a_tcs) |
virtual void | begin_gsto (gstoid) |
VBO /////////////////////////////////////////////////////////. More... | |
virtual void | draw_gsto_v (gl::mode_t, size_t, bufpos) |
virtual void | draw_gsto_vc (gl::mode_t, size_t, bufpos, bufpos) |
virtual void | draw_gsto_vn (gl::mode_t, size_t, bufpos, bufpos) |
virtual void | draw_gsto_vcn (gl::mode_t, size_t, bufpos, bufpos, bufpos) |
virtual void | end_gsto () |
virtual sg::render_manager & | render_manager () |
gl2ps_action (gl2ps_manager &a_mgr, std::ostream &a_out, unsigned int a_ww, unsigned int a_wh) | |
virtual | ~gl2ps_action () |
bool | open (const std::string &a_name, int a_format=TOOLS_GL2PS_EPS) |
bool | close () |
void | set_background (float a_r, float a_g, float a_b) |
Public Member Functions inherited from tools::sg::render_action | |
render_action (std::ostream &a_out, unsigned int a_ww, unsigned int a_wh) | |
virtual | ~render_action () |
render_action (const render_action &a_from) | |
render_action & | operator= (const render_action &a_from) |
void | load_matrices_to_identity () |
void | load_matrices_from_state () |
void | clear_color (const colorf &a_color) |
void | color4f (const colorf &a_color) |
void | enable_light (unsigned int a_light, const vec3f &a_dir, const colorf &a_col) |
void | draw_vertex_array (gl::mode_t a_mode, const std::vector< float > &a_xyzs) |
void | draw_vertex_array_xy (gl::mode_t a_mode, const std::vector< float > &a_xys) |
void | draw_vertex_color_array (gl::mode_t a_mode, const std::vector< float > &a_xyzs, const std::vector< float > &a_rgbas) |
void | draw_vertex_normal_array (gl::mode_t a_mode, const std::vector< float > &a_xyzs, const std::vector< float > &a_nms) |
void | draw_vertex_color_normal_array (gl::mode_t a_mode, const std::vector< float > &a_xyzs, const std::vector< float > &a_rgbas, const std::vector< float > &a_nms) |
void | normal (const vec3f &a_vec) |
bool | add_triangles_normal (size_t a_floatn, const float *a_xyzs, const float *a_nms) |
bool | add_triangle_fan_normal (size_t a_floatn, const float *a_xyzs, const float *a_nms) |
bool | add_triangle_fan_normal_rgba (size_t a_floatn, const float *a_xyzs, float *a_nms, const float *a_rgbas) |
bool | add_triangle_strip_normal (size_t a_floatn, const float *a_xyzs, const float *a_nms) |
bool | add_triangle_strip_normal_rgba (size_t a_floatn, const float *a_xyzs, const float *a_nms, const float *a_rgbas) |
bool | add_lines (size_t a_floatn, const float *a_xyzs) |
bool | add_line_loop (size_t a_floatn, const float *a_xyzs) |
bool | add_line_strip (size_t a_floatn, const float *a_xyzs) |
bool | add_points (size_t a_floatn, const float *a_xyzs) |
bool | add_triangle_fan_texture_normal (size_t a_floatn, const float *a_xyzs, const float *a_nms, gstoid a_tex, const float *a_texs) |
bool | add_triangle_strip_texture_normal (size_t a_floatn, const float *a_xyzs, const float *a_nms, gstoid a_tex, const float *a_texs) |
bool | add_line_loop (const std::vector< float > &a_xyzs) |
bool | add_line_strip (const std::vector< float > &a_xyzs) |
bool | add_triangle_strip_as_triangles (size_t a_floatn, const float *a_xyzs, const float *a_nms) |
void | dump_vertex_array_xy (std::ostream &a_out, gl::mode_t, size_t a_floatn, const float *a_xys) |
Public Member Functions inherited from tools::sg::matrix_action | |
matrix_action (std::ostream &a_out, unsigned int a_ww, unsigned int a_wh) | |
virtual | ~matrix_action () |
matrix_action (const matrix_action &a_from) | |
matrix_action & | operator= (const matrix_action &a_from) |
void | push_matrices () |
void | pop_matrices () |
mat4f & | projection_matrix () |
mat4f & | model_matrix () |
bool | end () const |
int | cur () const |
bool | project_point (float &a_x, float &a_y, float &a_z, float &a_w) |
void | model_point (float &a_x, float &a_y, float &a_z, float &a_w) |
void | projected_origin (float &a_x, float &a_y, float &a_z) |
Public Member Functions inherited from tools::sg::win_action | |
win_action (std::ostream &a_out, unsigned int a_ww, unsigned int a_wh) | |
virtual | ~win_action () |
unsigned int | ww () const |
unsigned int | wh () const |
Public Member Functions inherited from tools::sg::action | |
virtual void * | cast (const std::string &a_class) const |
virtual const std::string & | s_cls () const =0 |
action (std::ostream &a_out) | |
virtual | ~action () |
std::ostream & | out () const |
Public Member Functions inherited from tools::sg::states | |
states (unsigned int a_ww, unsigned int a_wh) | |
virtual | ~states () |
const sg::state & | state () const |
sg::state & | state () |
void | pop_state () |
void | push_state () |
void | save_state (const sg::state &a_state) |
const sg::state & | saved_state () const |
sg::state & | saved_state () |
Protected Member Functions | |
gl2ps_action (const gl2ps_action &a_from) | |
gl2ps_action & | operator= (const gl2ps_action &a_from) |
void | set_normal_matrix () |
bool | project_point (float &a_x, float &a_y, float &a_z, float &a_w) |
Protected Member Functions inherited from tools::sg::matrix_action | |
void | reset () |
Protected Member Functions inherited from tools::sg::win_action | |
win_action (const win_action &a_from) | |
win_action & | operator= (const win_action &a_from) |
Protected Member Functions inherited from tools::sg::action | |
action (const action &a_from) | |
action & | operator= (const action &) |
Protected Member Functions inherited from tools::sg::states | |
states (const states &a_from) | |
states & | operator= (const states &a_from) |
Static Protected Member Functions | |
static void | set_vtx (tools_GL2PSvertex *a_vs, unsigned int a_index, float a_x, float a_y, float a_z, float a_r, float a_g, float a_b, float a_a) |
Protected Attributes | |
gl2ps_manager & | m_mgr |
FILE * | m_FILE |
float | m_back [3] |
mat4f | m_vp_mtx |
primvis | m_pv |
colorf | m_light_color |
vec3f | m_light_direction |
vec3f | m_normal |
mat4f | m_proj |
mat4f | m_model |
mat4f | m_normal_matrix |
colorf | m_color |
bool | m_ccw |
bool | m_POLYGON_OFFSET_FILL |
bool | m_CULL_FACE |
bool | m_POINT_SMOOTH |
bool | m_LINE_SMOOTH |
float | m_point_size |
float | m_line_width |
bool | m_light_on |
bool | m_DEPTH_TEST |
Protected Attributes inherited from tools::sg::matrix_action | |
std::vector< mat4f > | m_projs |
std::vector< mat4f > | m_models |
int | m_cur |
mat4f | m_identity |
Protected Attributes inherited from tools::sg::win_action | |
unsigned int | m_ww |
unsigned int | m_wh |
Protected Attributes inherited from tools::sg::action | |
std::ostream & | m_out |
Protected Attributes inherited from tools::sg::states | |
std::vector< sg::state > | m_states |
sg::state | m_state |
sg::state | m_saved_state |
Additional Inherited Members | |
Public Types inherited from tools::sg::render_action | |
typedef unsigned int | gstoid |
Definition at line 19 of file gl2ps_action.
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Definition at line 163 of file gl2ps_action.
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Definition at line 196 of file gl2ps_action.
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VBO /////////////////////////////////////////////////////////.
Implements tools::sg::render_action.
Definition at line 152 of file gl2ps_action.
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Implements tools::sg::render_action.
Definition at line 64 of file gl2ps_action.
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Definition at line 296 of file gl2ps_action.
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Implements tools::sg::render_action.
Definition at line 68 of file gl2ps_action.
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Implements tools::sg::render_action.
Definition at line 28 of file gl2ps_action.
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texture /////////////////////////////////////////////////////
Implements tools::sg::render_action.
Definition at line 133 of file gl2ps_action.
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Implements tools::sg::render_action.
Definition at line 34 of file gl2ps_action.
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Implements tools::sg::render_action.
Definition at line 40 of file gl2ps_action.
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Implements tools::sg::render_action.
Definition at line 47 of file gl2ps_action.
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Implements tools::sg::render_action.
Definition at line 140 of file gl2ps_action.
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Implements tools::sg::render_action.
Definition at line 94 of file gl2ps_action.
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Implements tools::sg::render_action.
Definition at line 74 of file gl2ps_action.
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Definition at line 309 of file gl2ps_action.
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Implements tools::sg::render_action.
Definition at line 82 of file gl2ps_action.
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Implements tools::sg::render_action.
Definition at line 78 of file gl2ps_action.
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